What We Do


    Korea’s first armature specialist, Wuchan’s state of art armature skeletons comes from his diverse experience of working as a professional in the animation industry. They are renowned for their precision movements and custom-design to fit the animation studio’s environment.

    The THINKING HAND STUDIO determines the design of the armature through close communication with the clients. And Wuchan’s delicate craftsmanship and CAD/CAM system assures the completion of an armature custom-made for each project. The THINKING HAND STUDIO strives to find and realise the movement most suitable for each character from the armature’s design stage.


    Since his student days as a postgraduate Wuchan Kim developed a Lego-like ‘module’ production system for his own animation work. This production method was created to meet the needs of Wuchan and his friends’ small-scale studio which frequently faced funding difficulties.

    Naturally, this armature production method has evolved over the course of ten years: now combined with more traditional handcraft methods, it has become the foundation of a very unique construction method for custom-made armature, simply called as ‘Wuchan Style’ or ‘Wuchan Module’ amongst animation professionals. (More updates coming soon)

김우찬 감독의 관절뼈대 Armature Wuchan KIm
김우찬 감독의 관절뼈대 Armature Wuchan KIm
  • Communication: Our Way to Successful Creation

    Communication is a decisive factor in the process of stop-motion animation which involves a lot of analogue elements. This holds true even for amateur producers. Wuchan’s armature production starts with the communication process underlined by the consideration of the studio’s overall production system such as puppet fabrication, rigging and set scale.

    In order to deliver the required armature movement to the client in the production process the THINKING HAND STUDIO needs to maintain constant communication. We will also suggest and verify the necessary functions through test versions at each stage. We strongly believe that communication is the best way in successfully producing good armatures.


    Stop-motion animation is an art of creating space and time through movement. In this process, the armature is the starting point and fundamental element in creating movement. A good armature should be able to follow the intended flow of movement within the space created by the animator and support the hand’s subtle movement in an organic way.

    We believe the most important condition for such an armature is ‘balanced movement’. All the armatures produced by THINKING HAND STUDIO have been made with the design concept of ‘balanced movement’ and will move and come to life in the space created by the animator.

  • Your in-house Metal work shop

    Stop-motion animation, more than other animation genres, demand equipment and tools for self production. Stop-motionists will have had the experience of looking for an appropriate metal work shop to order new equipment, then waiting anxiously for the right product to be delivered. But these tools and equipment often end up standing in the corner of the studio just taking up space or are used for a different purpose. Lack of understanding of the animation production process naturally leads to unsatisfactory metal work which can cause unnecessary additional cost and time.

    We can help you with these problems: At THINKING HAND STUDIO, drawing on our extensive experience in the animation industry, we can provide an in-house work shop service which can design and produce the equipment and tools best suited for the studio environment and tailor made for each project.


    Since the introduction of digital technology in stop-motion animation, the role of rigging has become increasingly important. Rigging can drastically reduce the time in production schedule, and it is considered to be a resolution for overcoming stop-motion technique’s limitations. Animation studios have struggled to find a way to minimize the painstaking and time consuming labour of animators and facilitate the creative imagination of the stop-motionists.

    It is now time for the studios to update their system to a more professional mode. Wuchan and his engineering team with seasoned veterans can provide a solution which will maximise the client’s creative imagination.

김우찬 감독의 관절뼈대 Armature Wuchan KIm